Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0a3
2017.2.0f3
Issue ID
968096
Regression
Yes
Duration doesn't change when changing Particle System Sub emitter's particle duration
To reproduce:
1. Open project attached
2. In Hierarchy window, select Particle System
3. In scene window, press Simulate to simulate particles
Expected: sub emitter's particles stop emitting after one second
Actual: sub emitter's particles do not stop emitting no matter the duration settings of the emitter (check .gif attached)
Reproduced in: 2017.2.0a3, 2017.2.0p4, 2017.3.0f1, 2018.1.0a7
Not reproduced in: 2017.1.2p4, 2017.2.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment