Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.2
Issue ID
967406
Regression
No
Animation Recorder: Recording an "Animator" controller generates 80 errors in the console
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/44
Description copy:
Trying to record the Animator component will generates a set of 80 errors once we try to show the asset in the inspector.
1. Import the attached package
2. Load the Scenes/Recorder_Bug scene
3. Try to record the "Animator" component from the "UnityCharacter" object
4. Stop the record session
5. Browse to the generated anim clip
6. Once we select the asset, errors are printed in the console
Then any subsequent record on an animator will generate the same errors when we start recording.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Add comment