Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.4.X
Votes
0
Found in
2017.1.2p2
Issue ID
964886
Regression
No
[Animation] Second clip is not played in Editor mode when using AnimationClipPlayables
To reproduce:
1. Open project
2. Select 'cube' gameObject
3. Press 'PLAY' on 'Clip Player' script component
Notice, that animation is played.
4. Press 'NEXT'
Notice that 2nd animation clip is not played(if you press 'NEXT' again, 1st clip will be played properly)
5. Repeat 2-4 step while in play mode
Expected: both animations will be played in both Editor and Play modes
Actual: both animations are played only in Play mode (gifs attached)
Reproduced on: 2017.1.1f1, 2017.1.2p1, 2017.2.0p1, 2017.3.0b6, 2018.1.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
Add comment