Search Issue Tracker
Fixed in 2018.1.X
Fixed in 5.5.X, 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X
Votes
3
Found in
2017.1.1p4
Issue ID
956196
Regression
No
Unity Editor crashes when creating 3D objects when Game View is visible and default skybox is enabled on 13-inch MacBook Pro
Steps to reproduce:
1. Create new Unity project on MacBook Pro 13-inch, Early 2015
2. Make sure that:
> Game View is visible
> Default Skybox is enabled
> Editor is opened with OpenGL
3. Create a few (2-5) 3D objects in the scene
4. The Editor will crash
Notes:
Doesn't crash if any of the 3 conditions in step #2 aren't met: Game View not visible, Default Skybox disabled or Metal Editor enabled.
Only crashes on this specific machine:
MacBook Pro 13-inch, Early 2015
GPU: Intel Iris Graphics 6100
Reproduced with: 2017.1.1p4, 2017.2.0f3, 2017.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds
Add comment