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Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0b10
Issue ID
951514
Regression
No
Using Tilemap.ClearAllTiles() some tiles are left behind until Unity recompiles or saves project
To reproduce:
1. Download attached project "2DAdventureGame.zip" and open in Unity
2. Open "Test" scene
3. Click "MapGenerator" game object
4. In Inspector window, in "Map Generator" script you will see "Clear Map" button - press it
Expected Result: All generated Tiles will disappear
Actual Result: Some Tiles will disappear, but not all of them
Notes:
- This issue appears on Windows and OSX
- Workaround: If you will compile project or save it, then Tiles will disappear
Reproduced on Unity 2017.2.0f1 and 2017.3.0b1
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