Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.1.0p4
Issue ID
944205
Regression
No
Horizontal Billboard particles normals are not facing up
How to reproduce:
1. Download attached project files and open "Scene" Scene
2. Enter Play Mode
3. Change Pont Light Transform Y position from 1 to -1
Expected result: "Horizontal Billboard" Render Mode in the Renderer module of a Particle System the normals should be facing up
Actual result:"Horizontal Billboard" Render Mode in the Renderer module of a Particle System the normals are not facing up. While changing Point Light Transform Y position, "Horizontal Billboard" appears bright at minus position and dark at the positive position
Reproduced with: 5.5.4p3, 5.6.1f1, 2017.1.0p4, 2017.2.0b8, 2017.3.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
Add comment