Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.1.0f3
Issue ID
941827
Regression
Yes
Time to import shader files doubled from 5.5.x to 5.6.x and 2017.x
Reproduction steps:
1. Open "testLiquid2017.1kk.zip" project in 5.5.x
2. Test the time it takes to import the assets
3. Open the same project with 5.6.x or 2017.x
4. Test the time it takes to import the assets
Expected Result: It should take roughly the same amount of time for all the versions
Actual Result: 5.6.x and 2017.x takes double the time to import the assets
Fixed in: 2017.3.0b6, 2017.2.0p1
Reproduced with: 2017.x, 5.6.x
Regression introduced in: 5.6.x
Did not reproduce on: 5.5.x
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment