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Fixed in 2017.3.0f3

Postponed in 2017.2.X

Votes

4

Found in

5.6.2p2

Issue ID

927079

Regression

Yes

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first when adding RectTransform

uGUI

-

Steps to reproduce:

1. Open attached project
2. Open scene "test"
3. Select "Cube" in hieararchy
4. Add RectTransform component
5. Notice error in console: In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first
Also, from now on, selecting that component will start continuously printing this error to console. To add to that, RectTransform bounds won't show up

Seems to happen when adding rect transform to object which has mesh renderer

Reproduced with: 5.6.2p2, 2017.1.0f2, 2017.2.0b2
Not reproducible: 5.6.2p1

Comments (3)

  1. Danor

    Aug 10, 2017 02:06

    Mine is caused by using Interpolate on Rigidbodies though, setting all to none removes error

  2. Danor

    Aug 10, 2017 02:05

    Present in 5.6.2.f1 and fps falls from 58 without error to 38 with error in my project.

  3. AtomR

    Jul 26, 2017 10:47

    I get this same problema in version 5.6.1f1

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