Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.1p3
Issue ID
918993
Regression
Yes
Unity freezes on PlatformSemaphore::WaitForSignal when trying to build lighting
Reproduction steps:
1. Open project attached.
2. Open scene "entryHub".
3. Press Menu/Build/Bake/Lighting
Expected result: Lighting will be baked.
Actual result: Editor stuck waiting for signal.
Reproduced on: 5.6.0f3, 5.6.1p3.
Works fine on: 5.5.2f1, 5.5.3p4, 2017.1.0b8.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment