Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b7
Issue ID
917195
Regression
Yes
Animator's States start to flicker in Playmode, if Animator window is too small to display the active State
To reproduce:
1. Open attached project "animatorbug.zip"
2. Open Test scene and press play.
3. Select "Cube" in the Hierarchy.
4. Open Animator window.
5. Make Animator window really small.
Actual result: States start to flicker.
Expected result: States are not flickering.
Reproducible: 2017.1.0b2, 2017.1.0b8, 2017.2.0a2
Not reproducible: 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds
Add comment