Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.5.X, 2017.1.X, 2017.2.X
Votes
1
Found in
5.4.4p1
Issue ID
913856
Regression
No
[iOS] Locked orientation app gets rotates from portrait to landscape when sharing to another app on iOS 8 & 9
Steps to reproduce:
1. Download the attached project
2. Build to iOS
3. Make sure your device doesn't have rotation locked and rotate it to landscape (note: the app won't rotate as it is locked)
4. Press the button in the middle of the screen
5. Share to Notes
5.1. If there's no "Notes", then Press "More"
Result: upon sharing to another app, Unity app rotates to landscape mode
Reproduced on: 5.3.4p2, 5.3.8f1, 5.4.5p1, 5.5.3p3, 5.6.0p1, 2017.1.0b6
Devices used to reproduce: iPad Mini 2 (iOS 9.2.1), iPhone 6 Plus (iOS 8.0)
Devices that did not reproduce the issue: iPad Mini 2 (iOS 10.3.1)
Notes:
* Issue does not occur on iOS 10 (device always stays in portrait mode)
* On versions 5.3 & 5.4 the device gets stuck in landscape rotation, but in 5.5 and above, it is possible to get back to portrait mode by rotating the iPad and then it stays locked.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment