Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0f1
Issue ID
892337
Regression
Yes
[Animation Window] Adding a keyframe outside of the clip range and undoing does not resize clip
[Animation Window] Adding a keyframe outside of the clip range and undoing does not resize clip.
Repro:
- Open attached project.
- Open scene 'Repro'
- Select game object 'Cube'
- In animation window, add a key frame at time 1:00 for property Position. Clip range should resize to 1:00 (good).
- Undo (Ctrl-Z).
- Clip range should remain at 1:00 (bad).
Repro: 5.6.0f1
Not Repro: 5.6.0b5, 5.5.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
Add comment