Search Issue Tracker
Fixed in 5.5.3
Votes
1
Found in
5.6.0b11
Issue ID
892278
Regression
No
particleAmount function does not change the value of ParticleSystem.Emit
To reproduce:
1. Open attached project;
2. Run scene " EmissionParamsParticleCounBug";
3. Open script and change the value of ParticleAmount;
4. Enter Play mode;
5. Press Right mouse button;
Expected result: It should emit as much particles as it is set to ParticleAmount.
Actual result: Only 4 particles emit.
Reproduced in: 5.5.2p3; 5.6.0b11; 5.6.0f1; 2017.1.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds
- [iOS] ScrollView does not work when using the mouse wheel
Add comment