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Fixed in 5.5.1

Votes

0

Found in

5.5.1p2

Issue ID

878576

Regression

Yes

Unity crashes when applying changes to a prefab that has a RigidBody2D component

Physics

-

Reproduction steps:
1. Open my attached project(case_878576-repro.zip)
2. Open the "scene" scene
3. Select the cube in the hierarchy
4. Click on Apply

Result: Unity crashes during b2Body::SetActive process

Reprocucible on: 5.5.1p2

Not reproducible on: 5.5.1f1, 5.5.1p1, 5.6.0b7

Comments (8)

  1. Vixelv

    Nov 20, 2017 10:55

    2017.1.0f3 same problem

  2. Evaldas_Unity

    Feb 24, 2017 16:44

    Fixed in 5.5.1p4.

  3. K0jo

    Feb 19, 2017 19:43

    Present on 5.5.1p3 in Windows 10. Not seeing this in 5.5.0p1 on Mac

  4. K0jo

    Feb 19, 2017 19:24

    Not fixed. This is happening for me in 5.5.1p3 for any prefab with a RigidBody2D

  5. manny003

    Feb 15, 2017 14:57

    Confirmed! Crashes in 5.5.1p3. Please fix! My project is effectively dead in the water!

  6. renaudcor

    Feb 13, 2017 13:25

    Same problem for me.
    This issue exists on all 5.5.1 patchs versions

  7. alexthesaint

    Feb 12, 2017 14:22

    Unity 5.5.1p3 bug is present.

  8. alexthesaint

    Feb 12, 2017 14:20

    Not fixed! Just try to create prefab from gameobject with rigidbody2d :(

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