Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b4
Issue ID
873206
Regression
No
Unity crashes on play when Probe's Mode and RefreshMode is changed in OnWillRenderObject()
Unity crashes on play when probes settings are changed in OnWillRenderObject() with:
> Unity.exe!ReflectionProbe::GetCachedRenderer(void) Unknown
Unity.exe!ReflectionProbeJob::Run(void) Unknown
Reproduction steps:
1. Open project attached(Probes repro).
2. Open scene "Main".
3. Press play.
Expected result: Unity will enter play mode.
Actual result: Unity crashes.
Notes: In 5.5.0f3, this crash is reproduced just by changing probe mode to Realtime. In 5.5.1f1 and 5.6.0b5 you also need to change probe refreshMode to EveryFrame.
This problem does not appear if function is called in Update.
For more information look at OceanReflection.cs.
Reproduced on: 5.4.0f3, 5.5.0f3, 5.5.1f1, 5.6.0b5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blurred Text Shadows wrap around each letter when using offset and blur
- "Attached Stylesheets" display option does not work
- IndexOutOfRangeException is thrown when using and empty query{} function in the search window
- ArgumentExceptions are thrown when an exclamation mark is written as the first character in the search window
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
Add comment