Search Issue Tracker
Fixed in 5.5.2
Votes
0
Found in
5.5.0p3
Issue ID
866230
Regression
Yes
Unnecessary shadows are rendered in Editor when Android platform is selected
Reproduction steps:
1. Open the attached project ("NewRepro.zip")
2. Open "Test" scene
3. Switch the platform in the player settings to android
4. Move the camera in the scene view
Actual result: Unnecessary shadows are rendered (check "UnityBugShadow.jpg")
Expected result: Only the shadow of the sphere should be rendered
Notes:
- Doesn't reproduce when built on Android
Reproduced on:
5.5.0b2, 5.5.0f1, 5.5.0p3, 5.5.1f1
Doesn't reproduce on:
5.4.4f1, 5.6.0p3, 5.6b9
Regression introduced in 5.5
DUT(no repro):
Meizu MX5 with Android 5.0.1
Samsung Galaxy S6 (SM-G920F) with Android 6.0.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank area appears at the top of Inspector and Build Settings windows when touching and dragging downward with a Wacom tablet pen
- Buttons overlap with the tab divider in the Branch Explorer options when resizing tabs
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
Add comment