Search Issue Tracker
Fixed
Votes
0
Found in
5.4.3f1
Issue ID
856259
Regression
Yes
[Android] Application crash after 2nd launch if Development Build is enabled
Steps to reproduce:
1) Download attached project 'LandScapeL.zip' and open in Unity
2) Make sure Development Build is enabled
3) Build and Run project on a device
4) After app launches, close it and open again
---Observe crash
Note: App crashes from 1st launch if installing it manually with 'adb install projectName.apk'
Reproduced with:
5.4.3p2
Not reproduced with:
5.3.7p2, 5.5.0f3, 5.6.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP 2D Sprite Lights are rendered in a blocky pattern on Nvidia 5000 series GPUs when using DX11
- Editor freezes and constantly repaints when the Open XR's Project Validation Player Settings are opened
- Tile Palette’s “(Paint on SceneRoot)” tilemap has “hide” and “ping” target buttons but they do nothing when clicked
- Texture memory does not get released when using Direct3D12 Graphics API
- Element background colors change places in Game window after reopening UI Builder
Add comment