Search Issue Tracker
Fixed in 5.4.5
Votes
0
Found in
5.4.1f1
Issue ID
844799
Regression
Yes
GrabPass unlits the surface of object on certain camera angles/positions
Reproduction steps:
1. Open the attached "Case 68733 - Water Flicker.zip" project.
2. Open the "Assets > Scenes > GamesCom".
3. Focus(double click) the "jungle_poolwater" game object.
4. Note, that the surface is black.
5. Toggle off or move "top_on" game object out of camera sight.
- "jungle_poolwater" is visible again(GIF attached)
Reproduced with: 5.4.0b15, 5.6.0a2
Not reproducible with: 5.4.0b14
Regression introduced in: 5.4.0b15
Related case: 818506
Notes:
- In a Renderdoc capture the SH parameters are either 0 or the correct value
- The unity frame debugger reports the correct values in both cases
- 818506 workaround doesn't fix this issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “MissingReferenceException”, “NullReferenceException” and GUI errors are spammed in the Console when selecting “Boris” GameObject in the Prefab field of the “Plunkah” GameObject in the “_IK” Sample scene
- "Upload Symbols Failed" is thrown when Archive validation is being done in Xcode
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
Add comment