Search Issue Tracker
Fixed in 5.4.3
Votes
0
Found in
5.4.1f1
Issue ID
833513
Regression
No
Unity crashes when particle system with bezier curves is moved on y-axis
Steps to reproduce:
1. Open attached project
2. Select particle system in scene view and move it up or down a bit
3. Start play mode
-Crash
Note: stack trace points out to
[C:\buildslave\unity\build\Runtime/Math/AnimationCurve.h line 164]
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Reproduced on: 5.5.0b5, 5.4.1f1, 5.3.6p5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
Add comment