Search Issue Tracker
Fixed in 5.4.3
Fixed in 5.5.X
Votes
0
Found in
5.4.0f3
Issue ID
824020
Regression
Yes
Crashes when applying a shader with #error directive to a material
To reproduce:
1. Open the attached project
2. Select Material "Material"
3. Change "Material" shader to Custom/ChunkTextureShader
4. Observe that Unity has crashed
Expected: Unity does not crash
Actual: Unity crashes
Reproduced on: 5.3.6p2, 5.4.0f3, 5.4.0p2
Not reproducible on: 5.2.5f1, 5.5.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment