Search Issue Tracker
Fixed in 5.4.3
Votes
11
Found in
5.4.0f2
Issue ID
818524
Regression
No
[SteamVR] TrailRenderer.Clear() crashes editor
Reproduction steps:
1. Open the project
2. Turn on SteamVR
3. Open "trailrenderer_clear_crash" scene
4. Play the scene with both Scene and Game window open.
5. Wait a couple seconds for the crash.
NOTE:When TrailRenderer.Clear() is called editor crashes.
NOTE: Not always reproducible, sometimes IsGetAtctive() error is thrown.
Reproduced on: 5.4.0f3, 5.4.0f2, 5.4.0f1
Project is not compatable with: 5.3.5f1, 5.5.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment