Search Issue Tracker
Fixed in 5.4.3
Votes
0
Found in
5.3.4p1
Issue ID
785347
Regression
No
OnClientError() does not throw an error when connection times out
Reproduction steps:
1. Open the attached project
2. Open scene "offline"
3. Play
4. Click the "Connect" button
5. Notice that there was no error registered even though it failed to connect
Expected result: OnClientError should register the error of connection timeout
Actual result: OnClientError() does not throw an error when connection times out
reproduced on: 5.4.0b13, 5.3.4p2, 5.2.4f1, 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- "Add Component" button overlaps the Volume component UI when creating a new Volume Profile in a wide Inspector on high-DPI scaling
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
- Camera Output Texture does not revert back to previously set Render Texture when camera selection in UI Builder canvas background is changed
Add comment