Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.4.0b4
Issue ID
767050
Regression
No
[Shadows] GraphicsSettings setting screenspace shadows to "No Support" updated only after editor restart
Changing internal shader to “No support”, requires unity restart. Also causes artifacts if cascade is not selected.
Project Steps:
1. In GraphicsSettings->ScreenSpaceShadow change it to "No Support"
2. Nothing happens
3. Restart unity
4. Now you should see that cascade produces artificats
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some post-processing volume overrides only update after a refresh when using HDRP
- Video Player glitches when Skip On Drop is enabled
- GameObject movement in Scene view becomes stuttery and intermittently freezes when using non-standard pointers across editor tabs or window boundaries
- Addressables.CheckForCatalogUpdates() always returns 0 when "Only update catalogs manually" is enabled
- VFX Graph forces a lengthy recompilation freeze when exiting Play Mode with a cloned Render Pipeline asset
Add comment