Search Issue Tracker
Fixed in 1.1.1
Votes
0
Found in [Package]
1.1.0-pre.2
Issue ID
1359686
Regression
Yes
Profile Analyzer doesn't ignore the last frame of the sequence
Reproduction steps:
1. Open the attached "1359686.zip" project
2. In the Profiler window click on the "Load from File" button
3. Load the attached .data file into the Profiler
4. In the Profile Analyzer window click on "Pull Data" button
5. In the Profile Analyzer window check the Frame Summary for "Min" amount
Expected result: Min is equal to around 12.7
Actual result: Min is equal to 0
Reproducible with: 1.1.0-pre.2, 1.1.0 (2019.4.29f1 ,2020.3.17f1, 18f1, 2021.2.0b8, 2022.1.0a5)
Not reproducible with: 1.0.3 (2019.4.29f1 ,2020.3.17f1, 18f1, 2021.2.0b8, 2022.1.0a5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 1.1.1):
Pulling frame data from the Profiler to Profile Analyzer now excludes first and last frames if their main thread profiler data is incomplete, so that they don't skewer the analysis results