Search Issue Tracker
Fixed in 13.0.0
Fixed in 12.0.0
Votes
0
Found in [Package]
2021.2.0a9
2021.2.0b6
2022.1
Issue ID
1356725
Regression
Yes
Node warnings are unreadable when using Graph Inspector Window
How to reproduce:
1. Open the attached project "SGIssuesRepro.zip"
2. Open the Shader Graph (Assets>New Shader Graph)
3. In the Shader Graph click on the Sample Virtual Texture node
4. In the Graph Inspector make sure Node Settings is opened
5. Look at the Warning error message
Expected result: Warning message is readable easily
Actual result: Warning message is almost unreadable
Reproducible with: 12.0.0 (2021.2.0a9, 2021.2.0b6, 2022.1.0a5)
Not reproducible with: 10.5.1 (2020.3.15f2), 11.0.0 (2021.1.16f1), 12.0.0 (2021.2.0a8)
Could not test with: 2019.4.28f1 (There is no Sample Virtual Texture Node and didn't find another warning node)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note (fix version 13.0.0):
Fixed appearance of warning message so that its font has the correct color and it wraps properly.
Resolution Note (fix version 12.0.0):
Fixed in: 2021.2.0b15