Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.2.0b4
Issue ID
1352676
Regression
Yes
Build fails with System.InvalidOperationException error when building with IL2CPP Scripting Backend
Reproduction steps:
1. Open the user's attached project
2. Build the project: Edit > Build Settings > Build And Run
Expected result: The build doesn't fail
Actual result: The build fails with "System.InvalidOperationException: Attempting to constrain a value of type 'System.Void' to type 'System.Guid'" error
Reproducible with: 2021.2.0b4, 2021.2.0b6
Not reproducible with: 2018.4.36f1, 2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b3, 2021.2.0b7, 2022.1.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Resolution Note (fix version 2021.1):
Fixed in: 2021.2.0b7