Search Issue Tracker
Fixed in 12.0.0
Votes
2
Found in [Package]
12.0.0
Issue ID
1349894
Regression
No
[URP][ShaderGraph] undeclared identifier 'builtinEmissiveColor' error when assigning a Lit VFX Shadergraph to a Lit URP output.
Repro steps:
1. Crete a new VFX
2. Create a new Visual Effect Shadergraph (old integration)
3. Open the ShaderGraph and set it to use 'Lit'.
4. In the VFX, create a Lit URP Quad output and connect it.
5. Assign the ShaderGraph asset to the lit output
6. Observe the errors.
Notes:
- Not a regression as URP Lit Outputs just got added.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Add comment