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Fixed in 1.3.X
Votes
0
Found in [Package]
1.1-pre.5
Issue ID
1335465
Regression
No
[General] Certain HID Joysticks fail to send input on Windows even though interactive rebind works
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application
Resolution Note (fix version 1.3):
Fixed by https://github.com/Unity-Technologies/InputSystem/pull/1451