Search Issue Tracker
Fixed in 12
Votes
0
Found in [Package]
12.x.x
Issue ID
1322844
Regression
Yes
Change in some operator enums doesn't recompile the graph.
Repro steps:
1. Import the attached VFX and add it to the scene.
2. Open the VFX and change the noise type
3. Observe the graph doesn't recompile
Notes:
- Enums which change inputs/outputs recompile fine
- Noise in blocks (i.e. turbulence) works fine
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment