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Fixed in 12.0.0
Fixed in 10.4.0, 11.0.0
Votes
1
Found in [Package]
10.2.2
Issue ID
1311377
Regression
Yes
Heavy ghosting in the editor scene window when using 2D Render Data and URP
When moving/panning in the scene view there is heavy ghosting from the 2D lights. This does not seem to affect macOS and only appears on Windows.
Steps to reproduce
- Open 2020.1.17f1
- Install Universal Render Pipeline
- Create a new 2D Render Data
- Create a new Universal Renderpipeline Asset
- Add the 2D Render Data to the Render List of the Render Pipeline asset
- Notice the scene turns black
- Add a 2D sprite game object to the scene.
- Add the Knob image to the sprite game objects, sprite slot, via the inspector.
- In the scene view pan and move the camera
Notice issue >> Heavy ghosting and lighting artifacts.
You can also repo with the below project
- Download the project from https://github.cds.internal.unity3d.com/unity/internal-perfect-pixel-adventures/tree/2019.4
- Open the MainMenu scene
- Pan and zoom the scene
Notice issue >> Heavy ghosting and lighting artifacts.
Video attached
Reproducable: Windows 2020.2.2f1, 2020.2.3f1, 2020.1.17f1, 2021.1.0b4, 2021.1.0b5 - URP 10.2.2, 8.3.1, 11.0.0, 10.3.1
Not Reproducable: macOS 2020.2.2f1, 2020.2.3f1 - Windows 2019.4
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Resolution Note (fix version 12.0.0):
A fix for this issue is available on Universal RP package 12.0.0 and above with Unity 2021.2.0a9
Resolution Note (fix version 11.0.0):
A fix for this issue is available on Universal RP package 11.0.0 and above with Unity 2021.1.4f1 and above
Resolution Note (fix version 10.4.0):
A fix for this issue is available on Universal RP package 10.4.0 and above on Unity 2020.3.3f1 and above