Search Issue Tracker
Fixed in 1.0.0-pre.3
Votes
0
Found in [Package]
0.10.0-preview.7
Issue ID
1301630
Regression
No
[XR Interaction Toolkit] The "Hover To Select" checkbox does not work when XR Room Scale Rig is used
Reproduction steps:
1. Open the attached project ("XRInteractionTest.zip")
2. Open the "SampleScene" scene
3. Enter Play mode
4. Hover the controller over the cube
5. Open the Console window
Expected result: "this object was selected" message is printed (onSelectEnter method is called)
Actual result: onSelectEnter method is not called (open "JKwiVfKxbG.mp4" video)
Reproducible with: XR Interaction Toolkit 0.10.0-preview.7, 1.0.0-pre.1 (2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1)
Not tested with: 2018.4.30f1 (XR Interaction Toolkit not available)
Tested:
- Oculus Rift S
- Oculus Quest 2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Resolution Note (fix version 1.0.0-pre.3):
Confirmed Fix. Hover to Select now works as documented.