Search Issue Tracker
Fixed in 0.2.7-preview.1
Votes
0
Found in [Package]
0.2.6-preview.1
Issue ID
1299864
Regression
No
[Memory Profiler] The view does not get changed after selecting the Previous view button in the Tree Map
How to reproduce:
1. Open the attached '1299864.zip' project
2. Select Window > Analysis > Memory Profiler
3. Select 'Open' next to the first snapshot in the Workbench
4. In the Tree Map table view select the Value of the first element
5. Select the Previous view button (left arrow located next to the View dropdown)
6. Observe the Tree Map
Expected result: The previous view gets displayed
Actual result: The previous view doesn't get displayed
Reproducible with: Memory Profiler 0.2.0-preview.1 (2018.4.30f1), 0.2.4-preview.1, 0.2.6-preview.1 (2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10)
Cannot test with: Memory Profiler 0.2.3-preview.2 (2019.4.17f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10) (due to errors)
Notes:
- After selecting the Next view button the following error appears in the Console:
ArgumentException: Getting control 11's position in a group with only 11 controls when doing repaint
- When trying to go back after changing the View to Memory Map or Table the view gets changed, however, it is displayed incorrectly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment