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Fixed in 1.0.0-pre.4
Votes
5
Found in [Package]
1.0.0-pre.1
Issue ID
1294410
Regression
No
[XR] XR Grab Interactable attach point is lower than expected when Movement Type is set to Instantaneous
Reproduction steps:
1. Open the user's attached "VR_Multiplayer_Tutorial.zip" project
2. Load the "HomeScene" and enter Play mode
3. Grab the "Cup" GameObject using Right Touch Controller
Expected result: the "Attach Transform" (cube) GameObject should overlap with "Sphere" GameObject ("RightHand Controller" child GameObject)
Actual result: "Sphere" GameObject is below the "Attach Transform" (cube) GameObject
Reproducible with: XR Interaction Toolkit 1.0.0-pre.1 (2019.4.17f1, 2020.2.1f1, 2021.1.0b2, 2021.2.0a1)
Could not test with 2018.4 (XR SDK not available)
Note: the issue is not reproducible when Movement Type is set to Kinematic
Tested with:
- Oculus Rift
Comments (1)
-
brgishy
Mar 22, 2021 20:39
I believe this post refers to this same bug.
https://forum.unity.com/threads/attachpoint-wrong-when-using-instantaneous-movement-type-in-xrgrabinteractable.1028836/
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Resolution Note (fix version 1.0.0-pre.4):
Confirmed fix working for version 1.0.0-pre.4