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Fixed in 11.0.0
Votes
0
Found in [Package]
10.3.0
Issue ID
1294180
Regression
Yes
[ErrorFeedback] Strips with a Capacity*ParticlePerStrip value of over 1,000,000 throw a console error.
Repro steps:
1. Import the attaches asset, or create a new system which is using particle strips.
2. Make sure the capacity*particle count exceeds 1,000,000.
3. Observe the console errors
Expected outcome:
- No errors and the in-graph error feedback to display the warning about having more than 1,000,000 particles.
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.VFX.UI.VFXView.RegisterError (UnityEditor.VFX.VFXModel model, UnityEditor.VFX.VFXErrorOrigin errorOrigin, System.String error, UnityEditor.VFX.VFXErrorType type, System.String description) (at D:/Projects/VFX/SRP - Other/com.unity.visualeffectgraph/Editor/GraphView/Views/VFXView.cs:633)
UnityEditor.VFX.VFXErrorManager.RegisterError (UnityEditor.VFX.VFXModel model, UnityEditor.VFX.VFXErrorOrigin errorOrigin, System.String error, UnityEditor.VFX.VFXErrorType type, System.String description) (at D:/Projects/VFX/SRP - Other/com.unity.visualeffectgraph/Editor/Models/VFXErrorManager.cs:46)
UnityEditor.VFX.VFXInvalidateErrorReporter.RegisterError (System.String error, UnityEditor.VFX.VFXErrorType type, System.String description) (at D:/Projects/VFX/SRP - Other/com.unity.visualeffectgraph/Editor/Models/VFXErrorManager.cs:68)
Notes:
- looks like it's caused by the error feedback improvement, but it's not accounting for strips, only for regular particles.
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