Search Issue Tracker
Fixed in 1.5.2
Votes
0
Found in [Package]
1.4.3
Issue ID
1289923
Regression
No
Default folder when creating new timeline asset is invalid when a package is selected in the Project window
1- Open timeline window
2- Select an empty gameobject
3- In the project window, select any package folder (or any other folder that is not in Assets)
4- In the timeline window, click on the Create button
Result: The OS folder select window is opened at the path of the selected folder of the Project window. This path is invalid.
Expected: The default path is set to the Assets folder instead of an invalid path.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Add comment