Search Issue Tracker
Fixed in 1.5.2
Votes
0
Found in [Package]
1.4.3
Issue ID
1289923
Regression
No
Default folder when creating new timeline asset is invalid when a package is selected in the Project window
1- Open timeline window
2- Select an empty gameobject
3- In the project window, select any package folder (or any other folder that is not in Assets)
4- In the timeline window, click on the Create button
Result: The OS folder select window is opened at the path of the selected folder of the Project window. This path is invalid.
Expected: The default path is set to the Assets folder instead of an invalid path.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment