Search Issue Tracker
Fixed in 12.0.0
Fixed in 10.6.0
Votes
0
Found in [Package]
2019.4
2020.1.0a14
2020.2
Issue ID
1283124
Regression
No
Terrain Lit Opacity as Density option causes alpha'd areas on the 5th layer or greater to appear with artifacts
1. Create a Terrain GameObject
2. Add some terrain layers to the Terrain GameObject - Note: Terrain Tools Sample Pack is on the asset store is helpful for this step
3. Proceed to paint layers onto the Terrain
4. Turn on Opacity as Density on the Terrain Lit Material
5. Zoom far away from the Terrain
Actual Results: Faded Edges will appear black
Expected Results: Faded Edges would appear see through
Reproduced on: 2020.2.0, 2019.4.9f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Fixed in 7.7.0 version of URP