Search Issue Tracker
Fixed in 3.0.2-preview
Votes
0
Found in [Package]
3.0.1
Issue ID
1276290
Regression
No
[Terrain Tools] Very large brush sizes or small terrains with normal brush size causes console errors
Very large values for brush size (with modified range) or small terrains with normal brush size causes console errors
Repro
1. Set brush size to 500
2. Set Terrain size to 20x20
3. Drag the brush over the terrain
Expected: No errors
Actuality: RenderTexture.Create failed: requested size is too large error (BrushMaskFilter)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [sw-unity-6-1] UI Toolkit Debugger's "Pick Element" functionality does not work when hovering on any Editor panel except the Game view
- [Silicon] Crash with multiple StackTraces when entering Play Mode in a project with corrupted FBX files
- Index Out Of Range exception when trying to use Rendering Layer Override in Probe Adjustment Volume without a mask defined in lighting settings
- [Android] [Vulkan] [WebCamTexture] "WebCamTexture.Play" crashes the application when the camera is started
- Huge performance overheads appear when there is a large amount of bindings in the UI Toolkit
Add comment