Search Issue Tracker
Fixed in 0.2.6
Votes
0
Found in [Package]
0.2.5-preview.1
Issue ID
1271886
Regression
No
[Memory Profiler] Snapshot can be imported again even when it's already added in the Snapshot list
How to reproduce:
1. Create a new project
2. Import the Memory Profiler from the Package Manager
3. Open the Memory Profiler window (Window -> Analysis -> Memory Profile)
4. Make a Snapshot by clicking the 'Capture Editor' button
5. Click the 'Import' button and select the newly taken Snapshot located in the MemoryCaptures folder
Expected result: the same Snapshot is not imported twice and a warning message occurs
Actual result: the same Snapshot is allowed to be imported
Reproducible with: 0.1.0-preview.1 (2018.4.26f1), 0.2.5-preview.1 (2019.4.9f1, 2020.1.3f1, 2020.2.0a21)
Notes:
When one of the imported Snapshots gets deleted from the list and the other one is opened, 'Could not find file' and 'NullReferenceException: Object reference not set to an instance of an object' exceptions get logged in the Console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rotation Property collapses after changing Interpolation Type In Animation window
- It is possible to enter impossible Scope name in the Scope Registries of Package Manager Project settings
- 'EditorSceneManager.sceneCount' reports the wrong count when called by an 'EditorSceneManager.sceneClosed' event
- Entering large values in keyframe “Value” causes Curve to disappear and spams Mesh Bounds errors in the Console window
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
Add comment