Search Issue Tracker
Fixed in 10.2.X
Votes
0
Found in [Package]
9.0.0, 8.1.0, 8.0.1, 7.3.1, 7.0.0
Issue ID
1270517
Regression
No
[VFX Graph] Multiple Properties are getting clipped on minimising probability sampling logic node dropdown
In visual effect graph on creating 'probability sampling' operator logic node, Minimising its dropdown resulting multiple Properties are getting clipped. refer attached video
Steps to repro:
1. Create a new HDRP project
2. Project view > Right-Click > Create > Visual Effects > Visual Effect Graph.
3. Visual Effect Graph > Add Node Operator > Logic > Probability Sampling.
4. Probability Sampling > click on settings icon > Minimise Dropdown.
5. Change multiple properties(ex.Colour, AnimationCurve, bool...) and observe
Actual Result:
Multiple Properties are getting clipped on minimising probability sampling logic node dropdown
Expected Result:
Probability sampling logic node dropdown should minimise fairly without clipping any properties
Reproducible in:
2020.2.0a20, 2020.1.1f1, 2019.3.1f1 with Package Version 9.0.0, 8.1.0, 8.0.1, 7.3.1, 7.0.0.
Note:
-Same issue occurring with 'Switch' & 'Branch' Operator Logic Nodes.
-VFX Graph introduced in Unity 2019.3.0a10 with Package Version 7.0.0
Environment:
Occurring on Windows 10 & Mac 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment