Search Issue Tracker
Fixed in 7.6, 8.3, 9.1
Votes
0
Found in [Package]
9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1
Issue ID
1262989
Regression
No
[VFX] Objects are created with the same name in the hierarchy
All newly created VFX GameObjects share the exacts same name in the Hierarchy, Refer to the attached video
Note: When creating a duplicate(Ctrl+D) of Visual Effect object then naming convention is correct
Steps to repro:
1. Create a new project with HDRP Template
2. Hierarchy > Create > Visual Effects > Visual Effect
3. Repeat step 2
Actual Result:
VFX GameObjects are created with the same name
Expected Result:
Objects should be created with a different name as Visual Effect(1), Visual Effect(2), Visual Effect(3) and so on
Reproducible in:
2020.2.0a18, 2020.1.0b16, 2019.4.3f1, 2019.3.15f1 with Package Version 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1, 7.3.1.
Environment:
Occurring on Windows 10 & macOS 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Event Debugger window display mixed theme styles when Editor Theme is set to Light
- The '¥' (yen) key is not recognized when Japanese keyboard layout is used
- UnityEvents break when a different object is assigned
- Play Mode button is shown in hovered state when saving a script and immediately clicking the Play Mode button to focus the Editor
- “The operation "SoftDelete" cannot be executed because the selection is a root folder.” warnings appear when deleting the favorite with the keyboard
Add comment