Search Issue Tracker
Fixed in preview.1 - 0.2.5
Votes
0
Found in [Package]
preview.2 - 0.2.3
Issue ID
1236254
Regression
No
"Exception: bad object" error is thrown when trying to Diff snapshots in Memory Profiler
Repro steps:
1. Download both .snap files, attached by the user
2. Create a new Unity project
3. Install the Memory Profiler package
4. In the Editor, go to Window > Analysis > Memory Profiler
5. In Memory Profiler, Import and Open the downloaded .snap files one at a time
6. Once both files are opened in Memory Profiler, press "Diff"
Expected results: Opened snapshots are compared, no errors are thrown
Actual results: The snapshots are not compared, an "Exception: bad object" error is thrown in the Console tab
Reproducible with: 2019.3.0a1, 2019.3.10f1, 2020.1.0a1, 2020.1.0b6, 2020.2.0a1, 2020.2.0a7 (Memory Profiler preview.4 - 0.1.0, Memory Profiler preview.2 - 0.2.3)
Could not test with: 2018.4 as the user didn't provide a project and the version of Editor in which snapshots were made does not matter only in 2019.3 and newer
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment