Search Issue Tracker
Fixed in 1.4.4
Votes
0
Found in [Package]
1.3.0-preview.6
Issue ID
1214228
Regression
No
Timeline zoom-in is delayed when Timeline is continuously zoomed out after maximum zoom level is hit
Steps to reproduce:
1. Open the attached project (case_1214228.zip)
2. Select "Test" Game Object in the Hierarchy
3. Open the Timeline window (Window -> Sequencing -> Timeline)
4. Zoom out the Timeline as much as Unity allows
5. Continue zooming out for ~10 seconds
6. Start zooming back in
Expected result: Timeline immediately starts zooming in
Actual result: Timeline starts zooming in after some delay
Reproduced in: 2017.4.37f1, 2018.4.17f1, 2019.2.21f1 (Timeline 1.1.0), 2019.3.0f6 (Timeline 1.2.10), 2019.3.0a1 (Timeline 1.3.0-preview.2), 2020.1.0a21 (Timeline 1.3.0-preview.6)
Note:
- Reproduction is not 100% consistent as sometimes the Timeline starts zooming back in right away
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment