Search Issue Tracker
Fixed in 1.2.11
Votes
0
Found in [Package]
(Preview 5) 1.3.0
Issue ID
1208943
Regression
Yes
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector.
Please refer to the attached video.
Steps to Reproduce:
1. Create a new project
2. GameObject > 3D Object > Cube
3. Window > Sequencing > Timeline
4. Create a Playable Director and Timeline Asset for Cube
5. Create Control Track and add Control Clip from GameObject
6. Inspector > Control Playable Asset > Advanced
Actual Result:
"Advanced" property dropdown icon is unresponsive OnClick.
Expected Result:
"Advanced" property dropdown icon should respond and open.
Workaround:
Clicking on the "Advanced" label instead of the dropdown icon opens up properties.
Occurring on:
2020.1.0a18, 2019.3.0f5, 2019.3.0a7
Working Fine on:
2019.3.0a6, 2019.2.17f1
Tested on Package: Timeline (Preview 5)1.3.0, 1.2.9
Environment:
Windows and Mac
License type: Free
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- “Full Screen Pass Renderer Feature_Old GUID” text is cut off in Renderer Features window
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
Add comment