Search Issue Tracker
Fixed in 9.0.0-preview.14
Votes
0
Found in [Package]
6.9.0, 7.1.7
Issue ID
1208113
Regression
No
[URP] Renderer Feature cannot be removed from Forward Renderer when Renderer Feature name is changed or it is deleted
Reproduction steps:
1. Open attached project "1208113_renderer_feature"
2. In the Project window, click on "CustomForwardRendererData" and make sure Renderer Feature is attached to the list
3. In the Project window, rename "CustomRenderPassFeature"
4. Again select "CustomForwardRendererData"
5. Click on the missing array element and press the minus button to remove it from the list
Expected result: Element is removed from the list
Actual result: Element is not removed from the list
Reproducible with: 2019.2.17f1, 2019.3.0f4, 2020.1.0a18
Could not test with: 2017.4.36f1 (no Package Manager), 2018.4.15f1 (Renderer Feature not implemented)
Reproducible with package versions: 6.9.0, 7.1.7
Could not test with package versions: 4.1.0-preview (Renderer Feature not implemented)
Note: Right-clicking on the array element and pressing "Delete Array Element" deletes the element successfully
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Resolution Note (fix version 9.0.0-preview.14):
Resolved by moving away from the ReorderableList UI and using one similar to the Volume Profiles