Search Issue Tracker
Fixed in 1.5.1.preview3
Votes
0
Found in [Package]
1.0.0
Issue ID
1184106
Regression
No
AnimationEvent placed at the start of a clip not fired when looping
1) Create an animation clip
2) Add an animation event at the start
3) Add this clip twice to a new timeline
4) Set the PlayableDirector to Loop
5) Play the timeline, let it loop
Result: The animation event not fired
Expected: The animation event should be fired once on each loop.
You can also open the attached project which is already setup.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SRP Batcher generates more batches than needed when only using SortingCriteria.OptimizeStateChanges
- Crash on ProtectedScopedThreadAttach::ProtectedScopedThreadAttach when performing various Unity operations
- CLONE - Plastic Links in Webhooks should have org slug rather than org ID
- [macOS] Asset preview in Project window fails when folder names include Korean characters
- Project Auditor fails to analyze Scene Meshes
Add comment