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Fixed in 1.2.1

Votes

2

Found in [Package]

2018.3.0b5

2018.4.1f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

Issue ID

1162334

Regression

No

Timeline preview doesn't reset animated properties if animating an Animator not directly on Skinned Mesh Renderer

Package: Timeline

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Steps to reproduce:
1. Download attached project
2. Open SampleScene
3. Open Timeline window and select SampleTimeline GameObject
4. Scrub the timeline to the middle of "Take 001" and notice Ethan's blendshape (nose) animate
5. Click the "Preview" button in Timeline window to disable the Timeline Preview

Expected results: Properties that are animated are reverted/restored to what's on the Prefab instance
Actual results: Properties remain set from the previewed animation.

Reproduced with: 2019.3.0a6, 2019.2.0b6, 2019.1.7f1, 2018.4.2f1

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