Search Issue Tracker

Fixed in 7.1.1

Votes

0

Found in [Package]

0.0.3

Issue ID

1146667

Regression

No

[LWRP] Dynamic GameObject doesn’t sample probe occlusion data when Light mode is Baked in Mixed mode

Package: SRP Lightweight Template

-

Steps to reproduce:
1. Open the attached project "case_1146667"
2. Navigate to Project -> Assets -> Scenes and open SampleScene
3. Navigate to Lighting window and Generate Lighting
-- Notice how GameObject "Sphere" is not affected by Reflection Probes

Expected results: Reflection Probes affect the Dynamic GameObject
Actual Results: Reflection Probes does not affect the GameObject

Reproducible with: 2018.3.0a3, 2018.3.13f1, 2019.1.0f2, 2019.2.0a12
Reproducible package version: 0.0.3, 4.1.0-preview, 6.5.3

Notes: Not reproducible in Legacy and HDRP.

  1. Resolution Note (fix version 7.1.1):

    LightProbe occlusion data was not sampled, fixed in Universal Render Pipeline 7.1.1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.