Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a8
Issue ID
1142747
Regression
Yes
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce:
1. Open attached Unity project
2. Select Cube in the scene
3. Select Cube animation track in the Timeline Window (notice the record button on the track)
4. Change Track Offsets to "Apply Transform Offsets"
Expected results: Changing Track Offsets reloads the track and record button does not disappear
Actual results: Record button on the track disappears after changing Track Offsets and only reappears after reloading the timeline window
Reproducible with: 2019.2.0a10
Not reproducible with: 2019.2.0a7, 2019.1.0b10
Regression introduced in 2019.2.0a8
Note: Changing Track Offsets from "Apply Transform Offsets" to "Auto" now allows you to record because the window is not refreshed and the record button is no longer disabled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "StoredGraphicsBuffer::GetGfxBufferID" when activating VFX via extention of Activation Track in Timeline window
- [Linux] Stack trace file path and line number information is missing when IL2CPP Stacktrace Information is set to "Method Name, File Name, and Line Number"
- Warnings due to obsolete Object.FindObjectsByType<T> usage and [SerializeReference] are logged when opening the Netcode for Entities setup scene
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
- No longer able to change the Toggle or Slider GameObjects' Target Graphic value and a NullReferenceException is thrown when the Target Graphic value is set to None at any point
Add comment