Search Issue Tracker
Fixed in 7.3.0
Votes
0
Found in [Package]
4.3.0
Issue ID
1111053
Regression
No
[Block] Position (Cone) block doesn't work when Radius 0 and Radius 1 are set to the same value
Repro steps:
1. Open the attached VFX and drag it onto the scene
2. Set the values of Radius 0 and Radius 1 to be the same
3. Observe the particles disappearing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
Add comment