Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X
Votes
0
Found in
2017.1.0b3
2017.2.0p2
Issue ID
1058281
Regression
Yes
[Android] Crash on 'crnlib::crn_comp::append_chunks' when Packing Sprite atlas
Steps to reproduce:
1. Open user OC attached project
2. Switch platform to Android
3. Select "HowToPlay" sprite atlas
4. Click on "Pack Preview"
- Crash occurs at this point
0x0000000141C6AFBF (Unity) crnlib::crn_comp::append_chunks
0x0000000141C6B381 (Unity) crnlib::crn_comp::create_chunks
0x0000000141C6B423 (Unity) crnlib::crn_comp::compress_internal
0x0000000141C6BA1D (Unity) crnlib::crn_comp::compress_pass
0x0000000141C52498 (Unity) crnlib::create_compressed_texture
...
Reproduced in: 2018.3.0a4, 2017.2.0p2, 2017.1.0b10, 2017.1.0b3
No repro in: 2017.1.0b2, 2017.1.0a6
Regression since: 2017.1.0b3
Reproduced on Android platform
Not reproduced on Windows Standalone, iOS, WebGL platforms
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment